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United-Forum CSS Sprites - ludicrous speed - NOW! Details »
United-Forum CSS Sprites - ludicrous speed - NOW!
Mod Version: 0.7.2, by Osbes (Member) Osbes is offline
Developer Last Online: Feb 2013 I like it Show Printable Version Email this Page

vB Version: 4.x.x Rating: (31 votes - 4.55 average) Installs: 268
Released: 12 Jul 2011 Last Update: 06 Aug 2011 Downloads: 2878
Not Supported Uses Plugins Auto-Template Additional Files Is in Beta Stage  

tl;dr Makes your forum faster.

Want an easy one-click installation for this addon? . Vote for this jira-entry

Add on currently is in beta stage

When visiting a website, speed is a very important factor not only for users but crawlers as well. Long loading times are a nuisance since your time is basically wasted during the waiting period. Hence, we are trying everything we can in order to speed up our site. One great way to improve loading times is by the use of css sprites. Unfortunately these are not implemented by vBulletin.

We therefore decided to develop our own css-sprite add on for vBulletin boards and want to share this code with the worldwide vBulletin community.

Live demo
The add on is permanently running in our vBulletin board ( > 2.000.000 posts), take a look:
http://www.united-forum.de

The add on will be supported via this thread. If you have any questions, issues, improvements or feedback regarding this add on, please feel free to post a comment or write us a pm at any time. We are happy to discuss

vBulletin performance using css sprites
Our tests are based on version 0.7.0. We used the analytic tools firebug network utility and the googlelabs.com page speed site

on the client side the following parameter were used:
download speed: 5.7 MBit/s
ping: 31ms




css sprites - what are they?
The intention behind css sprites is the bundling of many small graphics into one large graphic in order to decrease the number of required http requests. This shortens the loading times of the given website. In addition, the the accumulated size of all small graphics is higher than the size of the sprite due to reasons of compression.
You can find further information in a great article by Chris Coyier.
What is the gain in using css sprites?
Aside from the technical implementation, the question on how much one actually does gain by using css sprites is of the most interest. Obviously they decrease loading times - but how important are small loading times and what is the impact on vBulletin overall loading times?

A short time ago, Jasper Aguila pointed out that speed is one crucial stickiness factor in his blog on vBulletin.com.
Originally Posted by Jasper Aguila vBulletin Support
The internet has unfortunately contributed to the exponential decrease in attention span for many individuals. That's why this decade is seeing a trend in emerging technologies emphasizing the importance of speed request. It's crucial for your content to be promptly distributed in a timely manner, else bounce rate will increase - making you lose returning visitors. It's also important to note that slow sites may be penalized by search engines.

With better browsers, more powerful processors, and improved technologies constantly releasing each year, it's becoming quite difficult to provide excuses for slow loading pages. Therefore, try optimizing your server for speed. Read up and learn optimization techniques at vBulletin.com's Server Configuration forum.
In addition, the google ranking is influenced by the site speed as well.

Google Webmaster Central Blog
Originally Posted by 09.04.2010 - Google Webmaster Central Blog
You may have heard that here at Google we're obsessed with speed, in our products and on the web. As part of that effort, today we're including a new signal in our search ranking algorithms: site speed. Site speed reflects how quickly a website responds to web requests.
vBseo Webmaster Mert Gökçeimam
CSS sprites is a huge bonus for big boards , any big board owner definately should use it.
Last but not least, not only the user's loading time is reduced, but also does the server load decrease as the server will have to handle a lot less of http requests. This clears available connections and cpu time.
Add on features
In the current released beta version 0.7.2, sprites are available for FORUMHOME and FORUMDISPLAY. Coming up next SHOWTHREAD.

Sprites are created style based for all forum styles and saved in a folder which you can set via the imgdir_sprite stylevar. You have one additional button in the ACP (CSS-Sprites -> Refresh) which automatically creates all sprites, the according css definitions and includes those css definitions in the vBulletin css rollup files.
Installation

First of all, if you didnt want to change the templates manually, install the Template Modification System (TMS). Now proceed with the installation:
  • upload the contents of the upload folder into your forum home directory.
  • import the add on in the ACP
  • upon installation a new stylevar imgdir_sprite will be created. Update this stylevar based on your file structure - default value is the vbulletin sprite directory. Make sure the folder is writable, else the sprites can't be saved!
  • create the sprites via the ACP at CSS-Sprite using the Refresh option.
  • If you have installed TMS, you are done now. This was an easy gained speed up, not? If you didnt installed TMS and didnt want to do it, proceed with the next point:
  • in order to use the sprites, you then will have to edit some templates. The diffs (xou will find it in the do_not_upload folder show which parts you have to delete '<' and which parts to add '>' In addition, on top find the lines in which you will find the respective code.[/b]

Download Now

Only licensed members can download files, Click Here for more information.

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Screenshots

Click image for larger version

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ID:	131566   Click image for larger version

Name:	forumhome_default.jpg
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ID:	131567   Click image for larger version

Name:	forumhome_sprites_070.png
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ID:	131568  

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Name:	nachher_forumdisplay.jpg
Views:	1557
Size:	96.6 KB
ID:	131570   Click image for larger version

Name:	nachher_forumhome.jpg
Views:	1173
Size:	94.1 KB
ID:	131572  

Show Your Support

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  • If you like this modification support the author by donating.
  • This modification may not be copied, reproduced or published elsewhere without author's permission.
  #106  
Old 01 Aug 2011, 14:01
Osbes Osbes is offline
 
Join Date: Jul 2008
Hello giorgino

Sorry, i overlook this.

I made these based on 4.1.3, maybe this changed with 4.1.5.

Are there some images like

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in your pagenav? If you use a custom design, maybe this was removed, then you also didnt need this changes.

Best regards
Sebastian
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  #107  
Old 01 Aug 2011, 14:04
final kaoss final kaoss is offline
 
Join Date: Apr 2006
So how do I get this to point to i1.vgchat.info since the forum is at vgchat.info/forum
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  #108  
Old 01 Aug 2011, 14:05
Osbes Osbes is offline
 
Join Date: Jul 2008
Hello extreme-gaming,

what would be the corresponding absolute filepath that is used for i1.vgchat.info , ..., i3.vgchat.info?

Are you using some rewirte rules to support the link between "/i1/icons" and i1.vgchat.info ?

In the most CDNs (like used bei vBSeo), there are URLs in the StyleVars, what our addon understands, but i dont know if you need additional software like vBSeo to Support CDNs for vBulletin).

Best regards
Sebastian

Last edited by Osbes; 01 Aug 2011 at 14:11.
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  #109  
Old 01 Aug 2011, 14:10
final kaoss final kaoss is offline
 
Join Date: Apr 2006
Sorry about that, it's i1.vgchat.info. I don't have to use any rewrite rules at all, since I've changed the image paths via stylevars so the paths I used were these.

/1/icons
../1/icons
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  #110  
Old 01 Aug 2011, 14:12
giorgino giorgino is offline
 
Join Date: Dec 2009
Yes Osbes I use 4.1.5

Another issue in search.php (new messages)
Attached Images
File Type: png Schermata 08-2455775 alle 16.10.18.png (77.8 KB, 19 views)
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  #111  
Old 01 Aug 2011, 14:16
Mooff Mooff is offline
 
Join Date: Mar 2010
@giorgino

Thanks for the report, we have missed that one. Search.php seems to use another threadbit template, we will update this later today.
Subscribed forums in the user control panel do work though.
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  #112  
Old 01 Aug 2011, 14:18
final kaoss final kaoss is offline
 
Join Date: Apr 2006
Your addon still thinks the images can be found here though. When they cant.


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  #113  
Old 01 Aug 2011, 14:30
bilgicc bilgicc is offline
 
Join Date: Jan 2008
Good modifications. I rate and Nominate for MOTM.

Can you added this images for sprites.

Thanks for mod.
Attached Images
File Type: png ss.PNG (11.7 KB, 25 views)
__________________
Keyfi Müzik - Müzisyen Forumları
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  #114  
Old 01 Aug 2011, 14:43
giorgino giorgino is offline
 
Join Date: Dec 2009
These are the template changes updated for 4.1.5 for reference and help


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  #115  
Old 01 Aug 2011, 14:44
Mooff Mooff is offline
 
Join Date: Mar 2010
Thanks bilgicc

As for gradients:
Originally Posted by Mooff View Post
Another quick word on gradients.
I'm not so sure whether we should implement them at all. Those gradients are mostly used for background manipulation and in the styles i made for our board i used those gradients in many places. Places they weren't used in the default vb version and i removed them in a lot of backgrounds where vbulletin has them.
I personally think it will be impossible for us to create the addon in a way that we will automatically find all the places where you have used this one particular gradient - and will end up in serving the background some times via sprite and some times via icon.

But you can add those gradients in the sprite yourself. Since 0.6.0 we have added the
posibility to add custom icons into the sprite via the plugin-hook sprite_add_icon.
Be aware that this option is meant for experienced users and will probably stay that way for a long time. That aside, if you are using a modded style it gives the style designer the opportunity to offer a plugin to our addon, which includes all his additional graphics.
If i find some time later today i'll translate our german faq on how to use that plugin-hook.

--------------------------------

Your addon still thinks the images can be found here though. When they cant.
If you do not tell our addon where those images are located - it can't find them.

How would your users access those files via their web browser (please provide a full sample link we can click to see an image)?
In addition the folder where our addon wants to write the sprite has to be writeable and accessible by the user/group which does execute our addon. We cannot hack your linux system in order for our addon to save data.
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  #116  
Old 01 Aug 2011, 14:49
final kaoss final kaoss is offline
 
Join Date: Apr 2006
SO HOW DO i DO THAT??? I already explained three times what I edited. And still, no support.


Anyways, they would get to it from here
http://vgchat.info/i1/sprites/sprite-16-main.png
Originally Posted by Mooff View Post
Thanks bilgicc

As for gradients:





If you do not tell our addon where those images are located - it can't find them.

How would your users access those files via their web browser (please provide a full sample link we can click to see an image)?
In addition the folder where our addon wants to write the sprite has to be writeable and accessible by the user/group which does execute our addon. We cannot hack your linux system in order for our addon to save data.
And listen. I already know that it has to be readable/writable and quite frankly, you would be aware that I already knew that if you actually backtracked a bit & read (since I already had this installed and working prior to moving the images). THAT HAS NOTHING TO DO WITH IT, People here aren't stupid. The problem here is what I've been posting

THERE ARE NO IMAGES AT /forum/i1/statusicon/category-16.png
That one would be found here now /i1/statusicon/category-16.png



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Last edited by final kaoss; 01 Aug 2011 at 15:15.
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  #117  
Old 01 Aug 2011, 15:16
Mooff Mooff is offline
 
Join Date: Mar 2010
You can be aggressive all you want. In the end you do tell our addon to look in the wrong place.
We cannot magically guess where your images are located. And no you apparently did not tell us that.

Thats a link to an actual image used by a vbulletin board:
https://www.vbulletin.com/forum/imag...rum_new-48.png
where are your images located. Not the sprite. The images your users see when they visit your site.


Again i have to guess what link you might have to add. Your feedback is not clear enough. I'm really sorry, but that's the way it is.

so add http://vgchat.info/i1/statusicon/ as your statusicon image directory. That might work, that might not work. Or maybe http://1i/vgchat.info/ or http://3i/vgchat.info. Help me helping you - i really cannot work with the level of information you do provide.
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  #118  
Old 01 Aug 2011, 15:20
DNCL DNCL is offline
 
Join Date: Jul 2011
Hello Mooff, you looked into my problem?
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  #119  
Old 01 Aug 2011, 15:24
final kaoss final kaoss is offline
 
Join Date: Apr 2006
When people have to repeat themselves over and over, what do you expect?

And where do you want me to change this at? In the stylevars or in the template edits? Because right now, this is how I'm setting the image paths.

so add http://vgchat.info/i1/statusicon/ as your statusicon image directory.
Originally Posted by Mooff View Post
You can be aggressive all you want. In the end you do tell our addon to look in the wrong place.
We cannot magically guess where your images are located. And no you apparently did not tell us that.

Thats a link to an actual image used by a vbulletin board:
https://www.vbulletin.com/forum/imag...rum_new-48.png
where are your images located. Not the sprite. The images your users see when they visit your site.


Again i have to guess what link you might have to add. Your feedback is not clear enough. I'm really sorry, but that's the way it is.

so add http://vgchat.info/i1/statusicon/ as your statusicon image directory. That might work, that might not work. Or maybe http://1i/vgchat.info/ or http://3i/vgchat.info. Help me helping you - i really cannot work with the level of information you do provide.
Attached Images
File Type: jpg statusicon.jpg (95.1 KB, 19 views)
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  #120  
Old 01 Aug 2011, 15:35
Mooff Mooff is offline
 
Join Date: Mar 2010
@DNCL please install 0.7.0a it should solve that bug.

@exterme-gaming
I do expect new information when i'm asking a question. New information which actually can be called an answer.
Repeating the same 'not enough information' over and over again won't help at all. Getting called not supportive isn't of help either. Since we are actually trying to help you right now.


In that box, replace /i1/statusicon with http://vgchat.info/i1/statusicon
(so the addon does read your files from there (and similar) http://vgchat.info/i1/statusicon/forum_new-48.png )
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