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Yet another Stats/Level Hack Details »
Yet another Stats/Level Hack
Mod Version: 1.00, by Knoman (Member) Knoman is offline
Developer Last Online: Jun 2008 I like it Show Printable Version Email this Page

This modification is in the archives.
vB Version: 2.2.x Rating: (0 vote - 0 average) Installs: 237
Released: 30 Oct 2001 Last Update: Never Downloads: 9
Not Supported  

After my rantings in the other thread about people posting my codes, I've decided to forget everything that happen and post my version of the EXP/HP/MP hack. Most people will not need this hack because it will only apply to gaming forums; specifically RPG forums.

This hack works in such a way that:

HP drops and rises according to the members activeness.
MP determins how long a user has been with the forums, and how active they are.
EXP determins how close a user is to reaching the next level.

EDIT: To prevent non-legit vb owners from installing this hack, I have removed it from this post. Instead, just scroll down to Neo's post in this thread and download the file.

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Similar Mod
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THe PowerLevel modifiyer for.....The Ultimate stats hack----The Hp/Mp Hack----Yet ano zajako vBulletin 2.x Full Releases 39 08 Oct 2002 01:19

Comments
  #2  
Old 30 Oct 2001, 02:34
UOSaint
Guest
 
Nice Hack!

Thanks for sharing.
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  #3  
Old 30 Oct 2001, 02:44
UOSaint
Guest
 
I don't seems to be able to see the Exp calculations included
and do I need to include the level too?

Pls help.
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  #4  
Old 30 Oct 2001, 03:03
Neo's Avatar
Neo Neo is offline
 
Join Date: Oct 2001
Real name: Dan
im not worthy, im not worthy, im scum, i suck,

i own a role playing forum, thank you so much this will really help me out


thanks again for this, here is the zip file i made for it, with the images.
Attached Files
File Type: zip levelhack.zip (2.0 KB, 2815 views)
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  #5  
Old 30 Oct 2001, 03:18
Knoman's Avatar
Knoman Knoman is offline
 
Join Date: Oct 2001
UOSaint, the EXP would be calculated in the variable $EP. And yes, you need to use my levels code because all the other parts requires the $levels variable.

Edit:
but if you mean that if you should add each and every level in by hand, no you shouldn't. This code should create the levels automatically.


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  #6  
Old 30 Oct 2001, 03:23
UOSaint
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cool thanks
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  #7  
Old 30 Oct 2001, 03:41
Team36
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Written by Dunny, moded by NanoEntity, idea by square forums.



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  #8  
Old 30 Oct 2001, 03:49
Knoman's Avatar
Knoman Knoman is offline
 
Join Date: Oct 2001
Yes, we've all seen that code before. But the problem with that is that you have to type in every levels by hand and also, the EXP will eventually surpass 100%

I've made mines so that when the exp reaches 100%, you would "level up" and the EXP starts all over.

Edit: Also in my version, I've included an HP bonus multiplyer for those who greatly exceeds the 10 post per day average. This way, it's impossible for people with the same level to get the same stats
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  #9  
Old 30 Oct 2001, 04:00
Team36
Guest
 
I dont know how this code got out, I havent posted it anywhere, anyhow I just had to post it, I will do a mod to your code, your is well written, I just didnt think, was going for that admin could set its own vars the way he/she wants them displayed.

Was thinking about costum administration.

same thing with my stars hack, its edited by hand for full control, and well sames a hell of a time when upgrading to new version of the forum.

make stars.php

insert and call it by where ever you want it, include('./stars.php'); in any .php file

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  #10  
Old 30 Oct 2001, 04:11
Knoman's Avatar
Knoman Knoman is offline
 
Join Date: Oct 2001
modify the code as much as you want.
i never added in a custom admin or cutom mod stats
because i treat all my members the same way.

the reason why i'm willing to give up my hack is
because i'm currently expanding it myself.
soon, people will be able to use their mp to "heal"
themselves and other members. afterwards, i'm
creating a money system where members are
awarded cash for allowances and for completing
quests. this money can be used to buy upgrades
in amor and weapons in the local shops in the Role
Playing Forums.
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  #11  
Old 30 Oct 2001, 04:25
UOSaint
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Originally posted by Knoman

the reason why i'm willing to give up my hack is
because i'm currently expanding it myself.
soon, people will be able to use their mp to "heal"
themselves and other members.
Can you share just the healing code pls?
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  #12  
Old 30 Oct 2001, 04:33
Knoman's Avatar
Knoman Knoman is offline
 
Join Date: Oct 2001
nope
i'm keeping my RPG forums one step above the rest
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  #13  
Old 30 Oct 2001, 04:59
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Dakota Dakota is offline
 
Join Date: Oct 2001
This is great, but you may want to add a


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to the end of the postbits template part other wise you will have really screwed up frames.
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  #14  
Old 30 Oct 2001, 05:15
Knoman's Avatar
Knoman Knoman is offline
 
Join Date: Oct 2001
:P

Now, I've played a lot with my postbit templates... so you might experience some cosmetic abnormalities... just use your html abilities to fix it.
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  #15  
Old 30 Oct 2001, 06:15
Mega
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Damn..

That MAxHP thingy is some code..

Never could have guessed that !
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